fixing recursion issues
This commit is contained in:
@@ -26,7 +26,6 @@ class ClockOut:
|
||||
self.screen.fill((0, 0, 0))
|
||||
for event in pygame.event.get(): # User did something
|
||||
if event.type == pygame.QUIT:
|
||||
print("Exiting...")
|
||||
pygame.quit()
|
||||
sys.exit()
|
||||
|
||||
|
Reference in New Issue
Block a user