fixing recursion issues
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		| @@ -26,7 +26,6 @@ class ClockOut: | ||||
|         self.screen.fill((0, 0, 0)) | ||||
|         for event in pygame.event.get(): # User did something | ||||
|             if event.type == pygame.QUIT: | ||||
|                 print("Exiting...") | ||||
|                 pygame.quit() | ||||
|                 sys.exit() | ||||
|              | ||||
|   | ||||
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	 Remy Moll
					Remy Moll