gearing up towards a working build pipeline
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This commit is contained in:
2024-12-12 19:33:30 +01:00
parent e18a9c63e6
commit f25355ee3e
18 changed files with 790 additions and 14 deletions

View File

@@ -1,7 +1,7 @@
import UIKit
import Flutter
@UIApplicationMain
@main
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,

View File

@@ -2,6 +2,8 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
@@ -24,6 +26,8 @@
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
@@ -41,9 +45,5 @@
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>