merged two projects
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1
dashboard_api/hat/__init__.py
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dashboard_api/hat/__init__.py
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# Placeholder
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dashboard_api/hat/sim.py
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dashboard_api/hat/sim.py
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import sys
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import colorsys
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import pygame.gfxdraw
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import time
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import pygame
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class UnicornHat(object):
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def __init__(self, width, height, rotation_offset = 0):
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# Compat with old library
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# Set some defaults
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self.rotation_offset = rotation_offset
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self.rotation(0)
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self.pixels = [(0, 0, 0)] * width * height
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self.pixel_size = 25
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self.height = height
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self.width = width
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self.window_width = width * self.pixel_size
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self.window_height = height * self.pixel_size
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# Init pygame and off we go
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pygame.init()
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pygame.display.set_caption("Unicorn HAT simulator")
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self.screen = pygame.display.set_mode([self.window_width, self.window_height])
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self.clear()
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def set_pixel(self, x, y, r, g, b):
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i = (x * self.width) + y
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self.pixels[i] = [int(r), int(g), int(b)]
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def draw(self):
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for event in pygame.event.get(): # User did something
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if event.type == pygame.QUIT:
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print("Exiting...")
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sys.exit()
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for x in range(self.width):
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for y in range(self.height):
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self.draw_led(x, y)
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def show(self):
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self.clear()
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self.draw()
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pygame.display.flip()
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#time.sleep(5)
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def draw_led(self, x, y):
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p = self.pixel_size
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w_x = int(x * p + p / 2)
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w_y = int((self.height - 1 - y) * p + p / 2)
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r = int(p / 4)
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color = self.pixels[self.index(x, y)]
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pygame.gfxdraw.aacircle(self.screen, w_x, w_y, r, color)
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pygame.gfxdraw.filled_circle(self.screen, w_x, w_y, r, color)
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def get_shape(self):
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return (self.width, self.height)
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def brightness(self, *args):
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pass
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def rotation(self, r):
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self._rotation = int(round(r/90.0)) % 3
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def clear(self):
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self.screen.fill((0, 0, 0))
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def get_rotation(self):
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return self._rotation * 90
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def set_layout(self, *args):
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pass
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def set_pixel_hsv(self, x, y, h, s=1.0, v=1.0):
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r, g, b = [int(n*255) for n in colorsys.hsv_to_rgb(h, s, v)]
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self.set_pixel(x, y, r, g, b)
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def off(self):
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print("Closing window")
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#pygame.quit()
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def index(self, x, y):
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# Offset to match device rotation
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rot = (self.get_rotation() + self.rotation_offset) % 360
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if rot == 0:
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xx = x
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yy = y
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elif rot == 90:
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xx = self.height - 1 - y
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yy = x
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elif rot == 180:
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xx = self.width - 1 - x
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yy = self.height - 1 - y
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elif rot == 270:
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xx = y
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yy = self.width - 1 - x
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return (xx * self.width) + yy
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"""
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# SD hats works as expected
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#unicornhat = UnicornHatSim(8,8)
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#unicornphat = UnicornHatSim(8, 4)
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# Unicornhat HD seems to be the other way around (not that there's anything wrong with that), so we rotate it 180°
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# unicornhathd = UnicornHatSim(16, 16, 180)
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twohats = UnicornHatSim(16, 32, 180)
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for i in range(16):
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twohats.set_pixel(i,i, 200,200,200)
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twohats.show()
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time.sleep(1)
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"""
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dashboard_api/hat/unicorn.py
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dashboard_api/hat/unicorn.py
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import colorsys
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import time
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import numpy
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import RPi.GPIO as GPIO
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class UnicornHat(object):
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def __init__(self, width, height, rotation_offset = 0):
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self.PIN_CLK = 11
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##################################
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self.PINS_DAT = [10, 22]
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##################################
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self.PIN_CS = 8
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GPIO.setmode(GPIO.BCM)
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GPIO.setwarnings(False)
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GPIO.setup(self.PIN_CS, GPIO.OUT, initial=GPIO.HIGH)
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GPIO.setup(self.PIN_CLK, GPIO.OUT, initial=GPIO.LOW)
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GPIO.setup(self.PINS_DAT, GPIO.OUT, initial=GPIO.LOW)
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self.SOF = 0x72
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self.DELAY = 1.0/120
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self.WIDTH = width #32
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self.HEIGHT = height #16
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self.rotation = 1
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self.brightness = 0.5
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self.buffer = numpy.zeros((self.WIDTH,self.HEIGHT,3), dtype=int)
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def spi_write(self, buf1, buf2):
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GPIO.output(self.PIN_CS, GPIO.LOW)
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self.spi_write_byte(self.SOF, self.SOF)
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for x in range(len(buf1)):
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b1, b2= buf1[x], buf2[x]
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self.spi_write_byte(b1, b2)
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time.sleep(0.0000001)
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GPIO.output(self.PIN_CS, GPIO.HIGH)
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def spi_write_byte(self, b1, b2):
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for x in range(8):
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GPIO.output(self.PINS_DAT[0], b1 & 0b10000000)
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GPIO.output(self.PINS_DAT[1], b2 & 0b10000000)
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GPIO.output(self.PIN_CLK, GPIO.HIGH)
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b1 <<= 1
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b2 <<= 1
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time.sleep(0.00000001)
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GPIO.output(self.PIN_CLK, GPIO.LOW)
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def brightness(self, b):
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"""Set the display brightness between 0.0 and 1.0.
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:param b: Brightness from 0.0 to 1.0 (default 0.5)
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"""
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self.brightness = b
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def rotation(self, r):
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"""Set the display rotation in degrees.
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Actual rotation will be snapped to the nearest 90 degrees.
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"""
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self.rotation = int(round(r/90.0))
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def get_rotation(self):
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"""Returns the display rotation in degrees."""
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return self.rotation * 90
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def set_layout(self, pixel_map=None):
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"""Does nothing, for library compatibility with Unicorn HAT."""
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pass
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def set_all(self, r, g, b):
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self.buffer[:] = r, g, b
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def set_pixel(self, x, y, r, g, b):
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"""Set a single pixel to RGB colour.
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:param x: Horizontal position from 0 to 15
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:param y: Veritcal position from 0 to 15
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:param r: Amount of red from 0 to 255
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:param g: Amount of green from 0 to 255
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:param b: Amount of blue from 0 to 255
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"""
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self.buffer[x][y] = r, g, b
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def set_pixel_hsv(self, x, y, h, s=1.0, v=1.0):
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"""set a single pixel to a colour using HSV.
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:param x: Horizontal position from 0 to 15
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:param y: Veritcal position from 0 to 15
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:param h: Hue from 0.0 to 1.0 ( IE: degrees around hue wheel/360.0 )
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:param s: Saturation from 0.0 to 1.0
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:param v: Value (also known as brightness) from 0.0 to 1.0
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"""
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r, g, b = [int(n*255) for n in colorsys.hsv_to_rgb(h, s, v)]
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self.set_pixel(x, y, r, g, b)
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def get_pixel(self, x, y):
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return tuple(self.buffer[x][y])
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def shade_pixels(self, shader):
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for x in range(self.WIDTH):
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for y in range(self.HEIGHT):
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r, g, b = shader(x, y)
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self.set_pixel(x, y, r, g, b)
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def get_pixels(self):
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return self.buffer
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def get_shape(self):
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"""Return the shape (width, height) of the display."""
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return self.WIDTH, self.HEIGHT
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def clear(self):
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"""Clear the buffer."""
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self.buffer.fill(0)
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def off(self):
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"""Clear the buffer and immediately update Unicorn HAT HD.
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Turns off all pixels.
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"""
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self.clear()
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self.show()
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def show(self):
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"""Output the contents of the buffer to Unicorn HAT HD."""
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##########################################################
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## Change to desire
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_buf1 = numpy.rot90(self.buffer[:16,:self.HEIGHT],2)
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_buf2 = numpy.rot90(self.buffer[16:32,:self.HEIGHT],2)
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##########################################################
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_buf1, _buf2 = _buf1, _buf2 = [(x.reshape(768) * self.brightness).astype(numpy.uint8).tolist() for x in (_buf1, _buf2)]
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self.spi_write(_buf1, _buf2)
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time.sleep(self.DELAY)
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