26 Commits

Author SHA1 Message Date
97dacb1189 Fastlane fixes working up to a full release (#68)
Reviewed-on: #68
2025-04-30 11:01:48 +00:00
8e1e6ac33c Merge pull request 'Metadata for app store releases' (#44) from frontend/release-metadata into main
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Reviewed-on: #44
2025-04-20 21:43:04 +00:00
8ad69f48ab fix bad secret names
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2025-04-20 22:55:39 +02:00
a22b7183b3 also use cocoapods in a privlieged context
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2025-04-20 17:21:03 +02:00
56a30a2eba correctly infer build information
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2025-04-20 00:11:36 +02:00
4b708b74a3 try more modular approach
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2025-04-19 23:38:08 +02:00
4c66f3e124 install bundlern when needed
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2025-04-19 19:16:03 +02:00
1f1efec804 correctly infer version from tags
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2025-04-19 17:43:59 +02:00
1e2690f8ce add screenshots generated by appscreens
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2025-04-13 16:02:08 +02:00
9fc70ef3d4 Update frontend/android/fastlane/metadata/android/en-US/full_description.txt
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just corrected a typo
2025-04-11 20:13:29 +00:00
7967b96d4e Merge pull request 'Revert to main-branch for deployment of the backend' (#67) from fix/backend/revert-to-main-deployment-version into main
Reviewed-on: #67
2025-04-06 17:58:41 +00:00
b05950d595 Merge pull request 'Fixes the overlap of the button and the sliders on small screens' (#65) from fix/frontend/trip-sliders-overlap into main
Reviewed-on: #65
2025-04-06 17:56:59 +00:00
df51a6473b Merge pull request 'Handles errors in a more user-friendly way' (#66) from fix/frontend/better-error-handling into main
Reviewed-on: #66
2025-04-06 17:54:14 +00:00
0b8f2bc94f revert the submodule version to main
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2025-04-06 19:41:24 +02:00
3c5485cda8 add some padding to the sliders
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2025-04-06 19:38:32 +02:00
720e4d1c17 handles errors in a more use friendly way
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2025-04-06 19:27:26 +02:00
c977e1bd08 readme adjustments
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2025-04-01 19:17:38 +02:00
ac8bb3cbf4 fill in some content
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2025-04-01 19:09:32 +02:00
0b45ccabf5 fastlane supply basic scaffold 2025-04-01 19:07:57 +02:00
8ef60104f0 Merge pull request 'Try CI on a selfhosted macos runner' (#64) from fix/frontend/new-ci-attempt into main
Reviewed-on: #64
2025-04-01 17:02:51 +00:00
efd332f8c5 readd run conditions
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2025-04-01 19:01:58 +02:00
bda87859ee app build fixes for ios and android
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2025-03-24 12:55:00 +01:00
a7e3553246 rename lanes
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2025-03-24 12:14:12 +01:00
21f57f6929 try once more
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2025-03-24 11:47:19 +01:00
86fd50e21d manually specify flutter version in actions
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2025-03-24 11:39:09 +01:00
2df8a22239 fix missing entry in pubspec
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2025-03-24 11:32:37 +01:00
78 changed files with 818 additions and 323 deletions

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@@ -0,0 +1,59 @@
on:
pull_request:
branches:
- main
paths:
- frontend/**
name: Build and release apps to beta track
jobs:
get-version:
name: Get version
runs-on: macos
steps:
- uses: https://gitea.com/actions/checkout@v4
- name: Fetch tags from main branch
# since this workflow is triggered by a pull request, we want to match the latest tag of the main branch
id: version
run: |
git fetch origin main --tags
LATEST_TAG=$(git describe --tags $(git rev-list --tags --max-count=1))
# remove the 'v' prefix from the tag name
echo "BUILD_NAME=${LATEST_TAG//v}" >> $GITHUB_OUTPUT
- name: Output the version that is being used
run: |
echo "Building for version ${{ steps.version.outputs.BUILD_NAME }}"
outputs:
build_name: ${{ steps.version.outputs.BUILD_NAME }}
build-android:
name: Build and upload android app
uses: ./.gitea/workflows/workflow_build-app-android.yaml
with:
build_type: beta
build_name: ${{ needs.get-version.outputs.build_name }}
secrets:
ANDROID_SECRET_PROPERTIES_BASE64: ${{ secrets.ANDROID_SECRET_PROPERTIES_BASE64 }}
ANDROID_GOOGLE_PLAY_JSON_BASE64: ${{ secrets.ANDROID_GOOGLE_PLAY_JSON_BASE64 }}
ANDROID_KEYSTORE_BASE64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }}
ANDROID_GOOGLE_MAPS_API_KEY: ${{ secrets.ANDROID_GOOGLE_MAPS_API_KEY }}
needs: get-version
build-ios:
name: Build and upload ios app
uses: ./.gitea/workflows/workflow_build-app-ios.yaml
with:
build_type: beta
build_name: ${{ needs.get-version.outputs.build_name }}
secrets:
IOS_ASC_KEY_ID: ${{ secrets.IOS_ASC_KEY_ID }}
IOS_ASC_ISSUER_ID: ${{ secrets.IOS_ASC_ISSUER_ID }}
IOS_ASC_KEY: ${{ secrets.IOS_ASC_KEY }}
IOS_MATCH_REPO_SSH_KEY_BASE64: ${{ secrets.IOS_MATCH_REPO_SSH_KEY_BASE64 }}
IOS_MATCH_PASSWORD: ${{ secrets.IOS_MATCH_PASSWORD }}
IOS_GOOGLE_MAPS_API_KEY: ${{ secrets.IOS_GOOGLE_MAPS_API_KEY }}
needs: build-android # technically not needed, but this prevents the builds from running in parallel

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@@ -0,0 +1,56 @@
on:
push:
tags:
- v*
name: Build and release apps to production track
jobs:
get-version:
name: Get version
runs-on: macos
steps:
- uses: https://gitea.com/actions/checkout@v4
- name: Get version from git tag
id: version
env:
REF_NAME: ${{ gitea.ref_name }}
# remove the 'v' prefix from the tag name
run: |
echo "BUILD_NAME=${REF_NAME//v}" >> $GITHUB_OUTPUT
- name: Output the version that is being used
run: |
echo "Building for version ${{ steps.version.outputs.BUILD_NAME }}"
outputs:
build_name: ${{ steps.version.outputs.BUILD_NAME }}
build-android:
name: Build and upload android app
uses: ./.gitea/workflows/workflow_build-app-android.yaml
with:
build_type: release
build_name: ${{ needs.get-version.outputs.build_name }}
secrets:
ANDROID_SECRET_PROPERTIES_BASE64: ${{ secrets.ANDROID_SECRET_PROPERTIES_BASE64 }}
ANDROID_GOOGLE_PLAY_JSON_BASE64: ${{ secrets.ANDROID_GOOGLE_PLAY_JSON_BASE64 }}
ANDROID_KEYSTORE_BASE64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }}
ANDROID_GOOGLE_MAPS_API_KEY: ${{ secrets.ANDROID_GOOGLE_MAPS_API_KEY }}
needs: get-version
build-ios:
name: Build and upload ios app
uses: ./.gitea/workflows/workflow_build-app-ios.yaml
with:
build_type: release
build_name: ${{ needs.get-version.outputs.build_name }}
secrets:
IOS_ASC_KEY_ID: ${{ secrets.IOS_ASC_KEY_ID }}
IOS_ASC_ISSUER_ID: ${{ secrets.IOS_ASC_ISSUER_ID }}
IOS_ASC_KEY: ${{ secrets.IOS_ASC_KEY }}
IOS_MATCH_REPO_SSH_KEY_BASE64: ${{ secrets.IOS_MATCH_REPO_SSH_KEY_BASE64 }}
IOS_MATCH_PASSWORD: ${{ secrets.IOS_MATCH_PASSWORD }}
IOS_GOOGLE_MAPS_API_KEY: ${{ secrets.IOS_GOOGLE_MAPS_API_KEY }}
needs: build-android # technically not needed, but this prevents the builds from running in parallel

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@@ -1,22 +1,33 @@
on:
pull_request:
branches:
- main
# paths:
# - frontend/**
workflow_call:
inputs:
build_type:
description: 'Release type (release, beta)'
required: true
type: string
build_name:
description: 'Build name'
required: true
type: string
secrets:
ANDROID_SECRET_PROPERTIES_BASE64:
required: true
ANDROID_GOOGLE_PLAY_JSON_BASE64:
required: true
ANDROID_KEYSTORE_BASE64:
required: true
ANDROID_GOOGLE_MAPS_API_KEY:
required: true
name: Build and release debug APK
name: Build and release android appbundle to specfied track
defaults:
run:
working-directory: frontend/android
jobs:
build:
name: Build APK
runs-on: macos
runs-on: macos-14
env:
# $BUNDLE_GEMFILE must be set at the job level, so it is set for all steps
BUNDLE_GEMFILE: ${{ gitea.workspace }}/frontend/android/Gemfile
@@ -39,6 +50,7 @@ jobs:
with:
channel: stable
flutter-version-file: ${{ gitea.workspace }}/frontend/pubspec.yaml
architecture: x64
cache: true
- name: Install dependencies and clean up
@@ -52,14 +64,6 @@ jobs:
ruby-version: 3.3
bundler-cache: true # runs 'bundle install' and caches installed gems automatically
- name: Infer version number from git tag
id: version
env:
REF_NAME: ${{ gitea.ref_name }}
run:
# remove the 'v' prefix from the tag name
echo "BUILD_NAME=${REF_NAME//v}" >> $GITHUB_ENV
- name: Add required secret files
run: |
echo "${{ secrets.ANDROID_SECRET_PROPERTIES_BASE64 }}" | base64 -d > secrets.properties
@@ -67,8 +71,8 @@ jobs:
echo "${{ secrets.ANDROID_KEYSTORE_BASE64 }}" | base64 -d > release.keystore
- name: Run fastlane lane
run: bundle exec fastlane deploy_beta
run: bundle exec fastlane deploy_${{ inputs.build_type }}
env:
BUILD_NUMBER: ${{ gitea.run_number }}
# BUILD_NAME is implicitly available
BUILD_NAME: ${{ inputs.build_name }}
ANDROID_GOOGLE_MAPS_API_KEY: ${{ secrets.ANDROID_GOOGLE_MAPS_API_KEY }}

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@@ -1,11 +1,29 @@
on:
pull_request:
branches:
- main
# paths:
# - frontend/**
workflow_call:
inputs:
build_type:
description: 'Release type (release, beta)'
required: true
type: string
build_name:
description: 'Build name'
required: true
type: string
secrets:
IOS_ASC_KEY_ID:
required: true
IOS_ASC_ISSUER_ID:
required: true
IOS_ASC_KEY:
required: true
IOS_MATCH_REPO_SSH_KEY_BASE64:
required: true
IOS_MATCH_PASSWORD:
required: true
IOS_GOOGLE_MAPS_API_KEY:
required: true
name: Build and release debugging app to ios testflight
name: Build and release ipa to specified track
defaults:
run:
@@ -13,7 +31,7 @@ defaults:
jobs:
build:
runs-on: macos
runs-on: macos-14
env:
# $BUNDLE_GEMFILE must be set at the job level, so it is set for all steps
BUNDLE_GEMFILE: ${{ gitea.workspace }}/frontend/ios/Gemfile
@@ -26,28 +44,25 @@ jobs:
with:
channel: stable
flutter-version-file: ${{ gitea.workspace }}/frontend/pubspec.yaml
architecture: x64
cache: true
- name: Install dependencies and clean up
run: |
flutter pub get
bundle exec pod install
flutter clean
bundle exec pod cache clean --all
- name: Set up ruby env
uses: https://github.com/ruby/setup-ruby@v1
with:
ruby-version: 3.3
bundler-cache: true # runs 'bundle install' and caches installed gems automatically
- name: Infer version number from git tag
id: version
env:
REF_NAME: ${{ gitea.ref_name }}
run:
# remove the 'v' prefix from the tag name
echo "BUILD_NAME=${REF_NAME//v}" >> $GITHUB_ENV
- uses: GuillaumeFalourd/setup-rsync@v1.2
# rsync is required by the google maps ios tools
- name: Install dependencies and clean up
run: |
flutter pub get
flutter precache --ios
bundle exec pod install --allow-root
flutter clean
bundle exec pod cache clean --all --allow-root
- name: Setup SSH key for match git repo
# and mark the host as known
@@ -58,12 +73,16 @@ jobs:
env:
MATCH_REPO_SSH_KEY: ${{ secrets.IOS_MATCH_REPO_SSH_KEY_BASE64 }}
- name: Replace API Key from secret
# on a macOS runner, sed requires a replacement suffix after the -i flag
run: |
sed -i '' -e "s/IOS_GOOGLE_MAPS_API_KEY/${{ secrets.IOS_GOOGLE_MAPS_API_KEY }}/g" Runner/AppDelegate.swift
- name: Run fastlane lane
run: bundle exec fastlane deploy_beta
run: bundle exec fastlane deploy_${{ inputs.build_type }}
env:
BUILD_NUMBER: ${{ gitea.run_number }}
# BUILD_NAME is implicitly available
GOOGLE_MAPS_API_KEY: ${{ secrets.GOOGLE_MAPS_API_KEY }}
BUILD_NAME: ${{ inputs.build_name }}
IOS_ASC_KEY_ID: ${{ secrets.IOS_ASC_KEY_ID }}
IOS_ASC_ISSUER_ID: ${{ secrets.IOS_ASC_ISSUER_ID }}
IOS_ASC_KEY: ${{ secrets.IOS_ASC_KEY }}

View File

@@ -1,59 +0,0 @@
on:
push:
tags:
- 'v*'
jobs:
build:
runs-on: macos-latest
steps:
- uses: actions/checkout@v4
- name: Set up ruby env
uses: ruby/setup-ruby@v1
with:
ruby-version: 3.2.1
bundler-cache: true
- name: Setup java for android build
uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'zulu'
- name: Setup android SDK
uses: android-actions/setup-android@v3
- name: Install Flutter
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.22.0
cache: true
- name: Infer version number from git tag
id: version
env:
REF_NAME: ${{ github.ref_name }}
run:
# remove the 'v' prefix from the tag name
echo "BUILD_NAME=${REF_NAME//v}" >> $GITHUB_ENV
- name: Put selected secrets into files
run: |
echo "${{ secrets.ANDROID_SECRET_PROPERTIES_BASE64 }}" | base64 -d > secrets.properties
echo "${{ secrets.ANDROID_GOOGLE_PLAY_JSON_BASE64 }}" | base64 -d > google-key.json
echo "${{ secrets.ANDROID_KEYSTORE_BASE64 }}" | base64 -d > release.keystore
working-directory: android
- name: Install fastlane
run: bundle install
working-directory: android
- name: Run fastlane lane
run: bundle exec fastlane deploy_release
working-directory: android
env:
BUILD_NUMBER: ${{ github.run_number }}
# BUILD_NAME is implicitly available
GOOGLE_MAPS_API_KEY: ${{ secrets.GOOGLE_MAPS_API_KEY }}

View File

@@ -1,64 +0,0 @@
on:
push:
tags:
- 'v*'
jobs:
build:
runs-on: macos-latest
env:
# $BUNDLE_GEMFILE must be set at the job level, so it is set for all steps
BUNDLE_GEMFILE: ${{ github.workspace }}/ios/Gemfile
steps:
- uses: actions/checkout@v4
- name: Set up ruby env
uses: ruby/setup-ruby@v1
with:
ruby-version: 3.3
bundler-cache: true # runs 'bundle install' and caches installed gems automatically
- name: Install Flutter
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.22.0
cache: true
- name: Infer version number from git tag
id: version
env:
REF_NAME: ${{ github.ref_name }}
run:
# remove the 'v' prefix from the tag name
echo "BUILD_NAME=${REF_NAME//v}" >> $GITHUB_ENV
- name: Setup SSH key for match git repo
# and mark the host as known
run: |
echo $MATCH_REPO_SSH_KEY | base64 --decode > ~/.ssh/id_rsa
chmod 600 ~/.ssh/id_rsa
ssh-keyscan -p 2222 git.kluster.moll.re > ~/.ssh/known_hosts
env:
MATCH_REPO_SSH_KEY: ${{ secrets.IOS_MATCH_REPO_SSH_KEY_BASE64 }}
- name: Install dependencies and clean up
run: |
flutter pub get
bundle exec pod install
flutter clean
bundle exec pod cache clean --all
working-directory: ios
- name: Run fastlane lane
run: bundle exec fastlane deploy_release --verbose
working-directory: ios
env:
BUILD_NUMBER: ${{ github.run_number }}
# BUILD_NAME is implicitly available
GOOGLE_MAPS_API_KEY: ${{ secrets.GOOGLE_MAPS_API_KEY }}
IOS_ASC_KEY_ID: ${{ secrets.IOS_ASC_KEY_ID }}
IOS_ASC_ISSUER_ID: ${{ secrets.IOS_ASC_ISSUER_ID }}
IOS_ASC_KEY: ${{ secrets.IOS_ASC_KEY }}
MATCH_PASSWORD: ${{ secrets.IOS_MATCH_PASSWORD }}
IOS_GOOGLE_MAPS_API_KEY: ${{ secrets.IOS_GOOGLE_MAPS_API_KEY }}

View File

@@ -4,7 +4,7 @@
# This file should be version controlled and should not be manually edited.
version:
revision: "54e66469a933b60ddf175f858f82eaeb97e48c8d"
revision: "09de023485e95e6d1225c2baa44b8feb85e0d45f"
channel: "stable"
project_type: app
@@ -13,26 +13,11 @@ project_type: app
migration:
platforms:
- platform: root
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: android
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: ios
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
create_revision: 09de023485e95e6d1225c2baa44b8feb85e0d45f
base_revision: 09de023485e95e6d1225c2baa44b8feb85e0d45f
- platform: linux
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: macos
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: web
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
- platform: windows
create_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
base_revision: 54e66469a933b60ddf175f858f82eaeb97e48c8d
create_revision: 09de023485e95e6d1225c2baa44b8feb85e0d45f
base_revision: 09de023485e95e6d1225c2baa44b8feb85e0d45f
# User provided section

View File

@@ -17,15 +17,9 @@ flutter pub get
```
## Development
### ...
### Icons and logos
The application uses a custom launcher icon and splash screen. These are managed platform-independently using the `flutter_launcher_icons` package.
To update the icons, change the `flutter_launcher_icons.yaml` configuration file. Especially the `image_path` is relevant. Then run
```bash
dart run flutter_launcher_icons
```
### TODO
## Deployment and metadata
### Deploying a new version
To truly deploy a new version of the application, i.e. to the official app stores, a special CI step is required. This listens for new tags. To create a new tag position yourself on the main branch and run
```bash
@@ -34,6 +28,18 @@ git push origin v<name>
```
We adhere to the [Semantic Versioning](https://semver.org/) standard, so the tag should be of the form `v0.1.8` for example.
### Icons and logos
The application uses a custom launcher icon and splash screen. These are managed platform-independently using the `flutter_launcher_icons` package.
To update the icons, change the `flutter_launcher_icons.yaml` configuration file. Especially the `image_path` is relevant. Then run
```bash
dart run flutter_launcher_icons
```
### Other metadata
Fastlane provides mechanisms to update the metadata of the application. This includes the name, description, screenshots, etc. The metadata is stored in the `fastlane/metadata` directory of both the `android`and the `ios` version of the application. Both versions have different structures but **they should be kept in sync**. For more information see the [fastlane documentation](https://docs.fastlane.tools/):
- https://docs.fastlane.tools/actions/deliver/
- https://docs.fastlane.tools/actions/supply/
## Fastlane - in depth
The application is deployed to the Google Play Store and the Apple App Store using fastlane: [https://docs.fastlane.tools/](https://docs.fastlane.tools/)
@@ -46,16 +52,17 @@ bundle exec fastlane <lane>
```
This is reused in the CI/CD pipeline to automate the deployment process.
Secrets used by fastlane are stored on hashicorp vault and are fetched by the CI/CD pipeline. See below.
## Secrets
These are mostly used by the CI/CD pipeline to deploy the application. The main usage for github actions is documented under [https://github.com/hashicorp/vault-action](https://github.com/hashicorp/vault-action).
These are used by the CI/CD pipeline to deploy the application.
**Platform-specific secrets** are used by the CI/CD pipeline to deploy to the respective app stores.
- `GOOGLE_MAPS_API_KEY` is used to authenticate with the Google Maps API and is scoped to the android platform
- `ANDROID_GOOGLE_MAPS_API_KEY` is used to authenticate with the Google Maps API and is scoped to the android platform
- `ANDROID_KEYSTORE` is used to sign the android apk
- `ANDROID_GOOGLE_KEY` is used to authenticate with the Google Play Store api
- `IOS_GOOGLE_MAPS_API_KEY` is used to authenticate with the Google Maps API and is scoped to the ios platform
- `IOS_GOOGLE_...`
- `IOS_GOOGLE_...`
- `IOS_GOOGLE_...`
- `IOS_ASC_ISSUER_ID` is used to authenticate with the App Store Connect API
- `IOS_ASC_KEY` as well
- `IOS_ASC_KEY_ID` as well
- `IOS_MATCH_PASSWORD` is used by fastlane match to download the certificates
- `IOS_MATCH_REPO_SSH_KEY_BASE64` is used to authenticate with the git repository where the certificates are stored

View File

@@ -77,7 +77,7 @@ android {
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
// // Placeholders of keys that are replaced by the build system.
manifestPlaceholders += ['MAPS_API_KEY': System.getenv('GOOGLE_MAPS_API_KEY')]
manifestPlaceholders += ['MAPS_API_KEY': System.getenv('ANDROID_GOOGLE_MAPS_API_KEY')]
}

View File

@@ -3,7 +3,7 @@ default_platform(:android)
platform :android do
desc "Deploy a new version to closed testing (play store)"
lane :deploy_testing do
lane :deploy_beta do
build_name = ENV["BUILD_NAME"]
build_number = ENV["BUILD_NUMBER"]
@@ -17,7 +17,8 @@ platform :android do
)
upload_to_play_store(
track: 'alpha',
track: 'beta',
# upload aab files intstead
skip_upload_apk: true,
skip_upload_changelogs: true,
aab: "../build/app/outputs/bundle/release/app-release.aab",
@@ -47,6 +48,7 @@ platform :android do
skip_upload_apk: true,
skip_upload_changelogs: true,
aab: "../build/app/outputs/bundle/release/app-release.aab",
metadata_path: "fastlane/metadata",
)
end
end

View File

@@ -1,7 +0,0 @@
AnyWay - plan city trips your way
AnyWay is a mobile application that helps users plan city trips. The app allows users to specify their preferences and constraints, and then generates a personalized itinerary for them. The planning follows some guiding principles:
- **Personalization**:The user's preferences should be reflected in the choice of destinations.
- **Efficiency**:The itinerary should be optimized for the user's constraints.
- **Flexibility**: We aknowledge that tourism is a dynamic activity, and that users may want to change their plans on the go.
- **Discoverability**: Tourism is an inherently exploratory activity. Once a rough itinerary is generated, detours and spontaneous decisions should be encouraged.

View File

@@ -0,0 +1,7 @@
AnyWay is an application that helps you plan truly unique city trips. When planning a new trip, you can specify your preferences and constraints and anyway generates a personalized itinerary just for you.
Anyway follows these core principles:
- Personalization: Trips should be match your interests - not just the most popular destinations.
- Efficiency: Don't just walk in circles! Anyway creates the most efficient route for you.
- Flexibility: Vacations are the time to be spontaneous. Anyway lets you update your plans on the go.
- Discoverability: Tourism means exploration. Anyway encourages you to take detours and make spontaneous decisions.

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@@ -1,4 +1,4 @@
app_identifier("info.anydev.testing") # The bundle identifier of your app
app_identifier("info.anydev.anyway") # The bundle identifier of your app
apple_id("me@moll.re") # Your Apple Developer Portal username
itc_team_id("127439860") # App Store Connect Team ID

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@@ -0,0 +1,3 @@
# The Deliverfile allows you to store various App Store Connect metadata
# For more information, check out the docs
# https://docs.fastlane.tools/actions/deliver/

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@@ -15,7 +15,7 @@ platform :ios do
desc "Deploy a new version to closed testing (testflight)"
lane :deploy_testing do
lane :deploy_beta do
build_name = ENV["BUILD_NAME"]
build_number = ENV["BUILD_NUMBER"]
@@ -28,12 +28,11 @@ platform :ios do
readonly: true,
)
sh(
"flutter",
"build",
"ipa",
"--debug",
"--release",
"--build-name=#{build_name}",
"--build-number=#{build_number}",
)
@@ -64,15 +63,6 @@ platform :ios do
readonly: true,
)
# replace secrets by real values, the stupid way
sh(
"sed",
"-i",
"",
"s/IOS_GOOGLE_MAPS_API_KEY/#{ENV["IOS_GOOGLE_MAPS_API_KEY"]}/g",
"../Runner/AppDelegate.swift"
)
sh(
"flutter",
"build",
@@ -89,10 +79,11 @@ platform :ios do
)
upload_to_app_store(
skip_screenshots: true,
skip_metadata: true,
overwrite_screenshots: true,
metadata_path: "fastlane/metadata",
screenshots_path: "fastlane/screenshots",
precheck_include_in_app_purchases: false,
force: true, # Skip HTMl report verification
submit_for_review: true,
automatic_release: true,
# automatically release the app after review

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@@ -0,0 +1 @@
2025 anydev

View File

@@ -0,0 +1,7 @@
AnyWay is an application that helps you plan truly unique city trips. When planning a new trip, you can specify your preferences and constraints and anyway generates a personalized itinerary just for you.
Anyway follows these core principles:
- Personalization: Trips should be match your interests - not just the most popular destinations.
- Efficiency: Don't just walk in circles! Anyway creates the most efficient route for you.
- Flexibility: Vacations are the time to be spontaneous. Anyway lets you update your plans on the go.
- Discoverability: Tourism means exploration. Anyway encourages you to take detours and make spontaneous decisions.

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@@ -0,0 +1 @@
tourism, cities, travel, guide

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@@ -0,0 +1 @@
https://anydev.info

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@@ -0,0 +1 @@
Any.Way

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@@ -0,0 +1 @@
https://anydev.info/privacy

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@@ -0,0 +1 @@
AnyWay - plan city trips your way!

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@@ -0,0 +1 @@

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@@ -0,0 +1 @@
Plan city trips your way!

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@@ -0,0 +1 @@

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@@ -0,0 +1 @@
TRAVEL

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@@ -0,0 +1 @@

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@@ -0,0 +1 @@
anydev.anyway@gmail.com

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@@ -0,0 +1 @@
Remy

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@@ -0,0 +1 @@
Moll

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@@ -0,0 +1 @@

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@@ -0,0 +1 @@
+4915128785827

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@@ -0,0 +1 @@

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@@ -0,0 +1,30 @@
## Screenshots Naming Rules
Put all screenshots you want to use inside the folder of its language (e.g. `en-US`).
The device type will automatically be recognized using the image resolution.
The screenshots can be named whatever you want, but keep in mind they are sorted
alphabetically, in a human-friendly way. See https://github.com/fastlane/fastlane/pull/18200 for more details.
### Exceptions
#### iPad Pro (3rd Gen) 12.9"
Since iPad Pro (3rd Gen) 12.9" and iPad Pro (2nd Gen) 12.9" have the same image
resolution, screenshots of the iPad Pro (3rd gen) 12.9" must contain either the
string `iPad Pro (12.9-inch) (3rd generation)`, `IPAD_PRO_3GEN_129`, or `ipadPro129`
(App Store Connect's internal naming of the display family for the 3rd generation iPad Pro)
in its filename to be assigned the correct display family and to be uploaded to
the correct screenshot slot in your app's metadata.
### Other Platforms
#### Apple TV
Apple TV screenshots should be stored in a subdirectory named `appleTV` with language
folders inside of it.
#### iMessage
iMessage screenshots, like the Apple TV ones, should also be stored in a subdirectory
named `iMessage`, with language folders inside of it.

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@@ -16,22 +16,27 @@ class CurrentTripErrorMessage extends StatefulWidget {
class _CurrentTripErrorMessageState extends State<CurrentTripErrorMessage> {
@override
Widget build(BuildContext context) => Center(
child: Row(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
const Icon(
Icons.error_outline,
color: Colors.red,
size: 50,
),
const Padding(
padding: EdgeInsets.only(left: 10),
Text(
"😢",
style: TextStyle(
fontSize: 40,
),
),
const SizedBox(height: 10),
AutoSizeText(
'Error: ${widget.trip.errorDescription}',
maxLines: 3,
// at this point the trip is guaranteed to have an error message
widget.trip.errorDescription!,
maxLines: 30,
style: Theme.of(context).textTheme.bodyMedium,
textAlign: TextAlign.center,
),
],
)
),
);
}

View File

@@ -1,3 +1,5 @@
import 'package:anyway/pages/current_trip.dart';
import 'package:auto_size_text/auto_size_text.dart';
import 'package:flutter/material.dart';
import 'package:anyway/constants.dart';
@@ -34,15 +36,27 @@ class _CurrentTripPanelState extends State<CurrentTripPanel> {
listenable: widget.trip,
builder: (context, child) {
if (widget.trip.uuid == 'error') {
return Align(
alignment: Alignment.topCenter,
child: SizedBox(
return ListView(
controller: widget.controller,
padding: const EdgeInsets.only(top: 10, left: 10, right: 10, bottom: 30),
children: [
SizedBox(
// reuse the exact same height as the panel has when collapsed
// this way the greeter will be centered when the panel is collapsed
height: MediaQuery.of(context).size.height * TRIP_PANEL_MIN_HEIGHT,
child: CurrentTripErrorMessage(trip: widget.trip)
// note that we need to account for the padding above
height: MediaQuery.of(context).size.height * TRIP_PANEL_MIN_HEIGHT - 10,
child: Center(child:
AutoSizeText(
maxLines: 1,
'Error',
style: greeterStyle
)
),
),
);
CurrentTripErrorMessage(trip: widget.trip),
],
);
} else if (widget.trip.uuid == 'pending') {
return Align(
alignment: Alignment.topCenter,

View File

@@ -34,23 +34,6 @@ class _NewTripPreferencesPageState extends State<NewTripPreferencesPage> with Sc
child: Scaffold(
body: ListView(
children: [
// Center(
// child: CircleAvatar(
// radius: 100,
// child: Icon(Icons.person, size: 100),
// )
// ),
// Padding(padding: EdgeInsets.only(top: 30)),
// Center(
// child: FutureBuilder(
// future: widget.trip.cityName,
// builder: (context, snapshot) => Text(
// 'Your trip to ${snapshot.hasData ? snapshot.data! : "..."}',
// style: TextStyle(fontSize: 24, fontWeight: FontWeight.bold)
// )
// )
// ),
Center(
child: Padding(
padding: EdgeInsets.only(left: 10, right: 10, top: 20, bottom: 0),
@@ -63,6 +46,11 @@ class _NewTripPreferencesPageState extends State<NewTripPreferencesPage> with Sc
durationPicker(preferences.maxTime),
preferenceSliders([preferences.sightseeing, preferences.shopping, preferences.nature]),
// Add a conditional padding to avoid the floating button covering the last slider
Padding(
padding: EdgeInsets.only(bottom: MediaQuery.of(context).viewInsets.bottom + 80),
),
]
),
floatingActionButton: NewTripButton(trip: widget.trip, preferences: preferences),

View File

@@ -21,10 +21,13 @@ class _NoTripsPageState extends State<NoTripsPage> with ScaffoldLayout {
Text(
"No trips yet",
style: Theme.of(context).textTheme.headlineMedium,
textAlign: TextAlign.center,
),
Padding(padding: EdgeInsets.only(bottom: 10)),
Text(
"You can start a new trip by clicking the button below",
style: Theme.of(context).textTheme.bodyMedium,
textAlign: TextAlign.center,
),
],
),

View File

@@ -177,7 +177,7 @@ class _SettingsPageState extends State<SettingsPage> with ScaffoldLayout {
return Center(
child: Column(
children: [
Text('AnyWay does not collect or store any of the data that is submitted via the app. The location of your trip is not stored. The location feature is only used to show your current location on the map, it is not transmitted to our servers.', textAlign: TextAlign.center),
Text('AnyWay does not collect or store any of the data that is submitted via the app. The location of your trip is not stored. The location feature is only used to show your current location on the map.', textAlign: TextAlign.center),
Padding(padding: EdgeInsets.only(top: 3)),
Text('Our full privacy policy is available under:', textAlign: TextAlign.center),

View File

@@ -1,5 +1,7 @@
import "dart:async";
import "dart:convert";
import "dart:developer";
import "dart:io";
import "package:anyway/main.dart";
import 'package:dio/dio.dart';
@@ -18,11 +20,6 @@ Dio dio = Dio(
// also accept 500 errors, since we cannot rule out that the server is at fault. We still want to gracefully handle these errors
validateStatus: (status) => status! <= 500,
receiveDataWhenStatusError: true,
// api is notoriously slow
// headers: {
// HttpHeaders.userAgentHeader: 'dio',
// 'api': '1.0.0',
// },
contentType: Headers.jsonContentType,
responseType: ResponseType.json,
),
@@ -48,25 +45,70 @@ fetchTrip(
);
} catch (e) {
trip.updateUUID("error");
trip.updateError(e.toString());
// Format the error message to be more user friendly
String errorDescription;
if (e is DioException) {
errorDescription = e.message ?? "Unknown error";
} else if (e is SocketException) {
errorDescription = "No internet connection";
} else if (e is TimeoutException) {
errorDescription = "Request timed out";
} else {
errorDescription = "Unknown error";
}
String errorMessage = """
We're sorry, the following error was generated:
${errorDescription.trim()}
""".trim();
trip.updateError(errorMessage);
log(e.toString());
log(errorMessage);
return;
}
// handle errors
// handle more specific errors
if (response.statusCode != 200) {
trip.updateUUID("error");
String errorDetail;
String errorDescription;
if (response.data.runtimeType == String) {
errorDetail = response.data;
errorDescription = response.data;
} else if (response.data.runtimeType == Map<String, dynamic>) {
errorDescription = response.data["detail"] ?? "Unknown error";
} else {
errorDetail = response.data["detail"] ?? "Unknown error";
errorDescription = "Unknown error";
}
trip.updateError(errorDetail);
log(errorDetail);
String errorMessage = """
We're sorry, our servers generated the following error:
${errorDescription.trim()}
Please try again.
""".trim();
trip.updateError(errorMessage);
log(errorMessage);
// Actualy no need to throw an exception, we can just log the error and let the user retry
// throw Exception(errorDetail);
} else {
// if the response data is not json, throw an error
if (response.data is! Map<String, dynamic>) {
log("${response.data.runtimeType}");
trip.updateUUID("error");
String errorMessage = """
We're sorry, our servers generated the following error:
${response.data.trim()}
Please try again.
""".trim();
trip.updateError(errorMessage);
log(errorMessage);
return;
}
Map<String, dynamic> json = response.data;
// only fill in the trip "meta" data for now

1
frontend/linux/.gitignore vendored Normal file
View File

@@ -0,0 +1 @@
flutter/ephemeral

View File

@@ -0,0 +1,128 @@
# Project-level configuration.
cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "anyway")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.anydev.anyway")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
# Application build; see runner/CMakeLists.txt.
add_subdirectory("runner")
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()

View File

@@ -0,0 +1,88 @@
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)

View File

@@ -0,0 +1,26 @@
cmake_minimum_required(VERSION 3.13)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the application ID.
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")

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@@ -0,0 +1,6 @@
#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}

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@@ -0,0 +1,130 @@
#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "anyway");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "anyway");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GApplication::startup.
static void my_application_startup(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application startup.
G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
}
// Implements GApplication::shutdown.
static void my_application_shutdown(GApplication* application) {
//MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application shutdown.
G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_APPLICATION_CLASS(klass)->startup = my_application_startup;
G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
// Set the program name to the application ID, which helps various systems
// like GTK and desktop environments map this running application to its
// corresponding .desktop file. This ensures better integration by allowing
// the application to be recognized beyond its binary name.
g_set_prgname(APPLICATION_ID);
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}

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@@ -0,0 +1,18 @@
#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_

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@@ -1015,4 +1015,4 @@ packages:
version: "3.1.3"
sdks:
dart: ">=3.7.0 <4.0.0"
flutter: ">=3.27.0"
flutter: ">=3.29.1"

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@@ -20,6 +20,7 @@ version: 1.0.0+1
environment:
sdk: '>=3.3.4 <4.0.0'
flutter: '3.29.1'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions

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@@ -0,0 +1,30 @@
// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility in the flutter_test package. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:anyway/main.dart';
void main() {
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(const MyApp());
// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);
// Tap the '+' icon and trigger a frame.
await tester.tap(find.byIcon(Icons.add));
await tester.pump();
// Verify that our counter has incremented.
expect(find.text('0'), findsNothing);
expect(find.text('1'), findsOneWidget);
});
}

48
status
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@@ -1,48 +0,0 @@
error: wrong number of arguments, should be from 1 to 2
usage: git config [<options>]
Config file location
--[no-]global use global config file
--[no-]system use system config file
--[no-]local use repository config file
--[no-]worktree use per-worktree config file
-f, --[no-]file <file>
use given config file
--[no-]blob <blob-id> read config from given blob object
Action
--[no-]get get value: name [value-pattern]
--[no-]get-all get all values: key [value-pattern]
--[no-]get-regexp get values for regexp: name-regex [value-pattern]
--[no-]get-urlmatch get value specific for the URL: section[.var] URL
--[no-]replace-all replace all matching variables: name value [value-pattern]
--[no-]add add a new variable: name value
--[no-]unset remove a variable: name [value-pattern]
--[no-]unset-all remove all matches: name [value-pattern]
--[no-]rename-section rename section: old-name new-name
--[no-]remove-section remove a section: name
-l, --[no-]list list all
--[no-]fixed-value use string equality when comparing values to 'value-pattern'
-e, --[no-]edit open an editor
--[no-]get-color find the color configured: slot [default]
--[no-]get-colorbool find the color setting: slot [stdout-is-tty]
Type
-t, --[no-]type <type>
value is given this type
--bool value is "true" or "false"
--int value is decimal number
--bool-or-int value is --bool or --int
--bool-or-str value is --bool or string
--path value is a path (file or directory name)
--expiry-date value is an expiry date
Other
-z, --[no-]null terminate values with NUL byte
--[no-]name-only show variable names only
--[no-]includes respect include directives on lookup
--[no-]show-origin show origin of config (file, standard input, blob, command line)
--[no-]show-scope show scope of config (worktree, local, global, system, command)
--[no-]default <value>
with --get, use default value when missing entry